Monday, July 28, 2008
Wednesday, July 23, 2008
Artist Statement First Draft
Antoneta Preldakaj
Kyle Bracy
Josiah Marcarelli
Our world is different for everybody who really gets into video games. It is a clash between reality and the virtual world. It takes place in gamers minds who can sometimes see the world in one big video game. Video games where the purpose is to just shoot each other such as Halo 3 or Counterstrike have no real plot and the characters do the same thing over and over again. They never age, eat, or sleep.
Our point is to show that violent video games are very repetitive and can sometimes take over a gamers whole life. Everyday things begin having video game characteristics. For example, while a gamer is eating cereal, inside their bowls they imagine X’s, O’s, A’s, B’s, L1’s, L2’s, etc.
Kyle Bracy
Josiah Marcarelli
Our world is different for everybody who really gets into video games. It is a clash between reality and the virtual world. It takes place in gamers minds who can sometimes see the world in one big video game. Video games where the purpose is to just shoot each other such as Halo 3 or Counterstrike have no real plot and the characters do the same thing over and over again. They never age, eat, or sleep.
Our point is to show that violent video games are very repetitive and can sometimes take over a gamers whole life. Everyday things begin having video game characteristics. For example, while a gamer is eating cereal, inside their bowls they imagine X’s, O’s, A’s, B’s, L1’s, L2’s, etc.
Tuesday, July 22, 2008
Day Ten
Today we worked on our final projects and then took a break to do some photo work with Christina Kral.
She is an artist and designer based in Amsterdam. Her work involves grassroots documentation and art coordination, pop culture, installation and performance art, video, photography, graphic design, music, writing, cross-disciplinary communication and experimental storytelling. During her residency at Eyebeam, Kral will engage students in a series of projects that explore the relationships between avant-garde cinema, feminist art practice and audio-visual narrative. Kral holds a European Master of Media Art from the University of Portsmouth, England.
We took photographs in the area and wrote down snippets of overheard conversations and then combined the text and images to form stories.


She is an artist and designer based in Amsterdam. Her work involves grassroots documentation and art coordination, pop culture, installation and performance art, video, photography, graphic design, music, writing, cross-disciplinary communication and experimental storytelling. During her residency at Eyebeam, Kral will engage students in a series of projects that explore the relationships between avant-garde cinema, feminist art practice and audio-visual narrative. Kral holds a European Master of Media Art from the University of Portsmouth, England.
We took photographs in the area and wrote down snippets of overheard conversations and then combined the text and images to form stories.
Monday, July 21, 2008
Day Nine
Today we met JooYoun Paek. She is an object maker. First, she observes people doing everyday things like dressing and undressing, drinking and eating, calling and texting on cell phones, writing emails and letters, folding origami, etc. Then, she uses her observations on human habits and behavior to design interactive objects for public spaces. JooYoun attended NYU’s graduate Interactive Telecommunications Program, and has shown her work internationally.

We worked with her to make beautiful sculptures out of plastic bags. And afterward we continued to work on our final projects.
As an Eyebeam Resident, JooYoun aims to combine art and activism to explore the relationships between design, marketing, consumerism, and waste management in her home turf: New York City.
She looks like this:
We worked with her to make beautiful sculptures out of plastic bags. And afterward we continued to work on our final projects.
Thursday, July 17, 2008
Day Eight
Today we met with Friedrich again. We played the video game Unreal Tournament in some unusual ways.
Instead of shooting each other we played hide and seek, and made a dance video.
It looked kind of like this:

And now we're preparing for the final week of classes and beginning to plan our final projects.
Instead of shooting each other we played hide and seek, and made a dance video.
It looked kind of like this:

And now we're preparing for the final week of classes and beginning to plan our final projects.
Day Seven
Today we finished up our wearable technology projects with Hannah and Mika.
Unfortunately, I, DDC08, was at home sick and didn't see how the projects turned out, but I'm sure they looked great!
Unfortunately, I, DDC08, was at home sick and didn't see how the projects turned out, but I'm sure they looked great!
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